The biggest negative impact was that strategic limb cutting wasn't a big thing anymore because enemies were just bullet sponges to try to balance two players dealing damage at the same time.Īs a mostly single player gamer, I feel like co-op could work for DS but they approached it wrong. It could have been great and had some cool ideas (one player seeing different things from the other due to hallucinations) but they were never fully explored. They were not the biggest issue with the game specially if you used the scavenger bots.Ĭo-op on the other hand was the feature with the biggest promise and in the end the one with the most negative impact. Shitty? Absolutely, but not game breaking or anything. It's microtransactions were kinda harmless and not needed, they were just a way to try to get a few more bucks from players. Click to shrink.DS3 is not a cover shooter at all.
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